Fallout 76 Creatures

Mothman

Mothman

 The Mothman is described as being a "winged beast with piercing red eyes that prey on those in the Point Pleasant area.

In West Virginia folklore, the Mothman is a creature reportedly seen in the Point Pleasant area from November 12, 1966, to December 15, 1967. The first newspaper report was published in the Point Pleasant Register dated November 16, 1966, titled "Couples See Man-Sized Bird ... Creature ... Something." The national press soon picked up the reports and helped spread the story across the United States. 

Mega Sloth

Mega Sloth

 The mega sloth is a three-toed sloth mutated by radiation. Standing over nine feet tall, its body is covered with filthy, shaggy fur with clusters of mushrooms growing in the fur on its back (similar to how real-life sloths allow fungus to grow in their fur), as well as heavily calloused patches of skin and a mouth full of sharp teeth. The mega sloth is also highly aggressive and fast, at least by sloth standards. 

Grafton Monster

Grafton Monster

 The Grafton monster is a gigantic, hairless grey humanoid with a disproportionately huge upper torso and arms, stumpy legs, and enormous three-fingered fists. Its head is non-distinct, seemingly either tucked beneath the bulk of its shoulder muscles or completely non-existent. 

Flatwood's Monster

Flatwood's Monster

 The creature is based on a West Virginia folklore creature with the same name. It seems to have a purple mist inside an astronaut style helmet with two glowing eyes. It has space age armor and four rocket boosters on the pointed section. It has two fingers and long hands and arms. It has a frill on the back of the suit and a rebreather. 

Scorchbeast

Scorchbeast

  An enormous mutated bat-like monster with a humanoid body, pointed ears and membranous wings, allowing it to fly and soar through the air. Strong and aggressive, it attacks with razor-sharp teeth, claws, and a powerful sonic blast capable of shattering wood and metal structures. 

Snallygaster

snallygaster

    A bipedal creature. When stationary, the snallygaster will use two small protrusions on the back of its body to sit. It has two arms with three claws each, of which one being an opposable thumb. along the way it has no proper face it has a mouth with a long tentacle-like tongue that smacks enemies at close range.

It has been described as being "a dragon-like demon that haunts an area outside of neighboring DC

The Scorched

 The Scorched is a faction of intelligent ghouls in Fallout 76.[1] They are described as being halfway between feral and sane, and have the ability to use weapons, rather than charge and claw.

The Scorched mostly consist of former West Virginia residents and military personnel who banded together into small primitive groups before regressing. Like the Marked men of the Divide, they cling to what few pieces of clothing and equipment of their former lives, as reminders of their former selves, ranging from overalls and pitchforks to assault rifles. 

Feral Ghoul

 Feral ghouls are creatures found in West Virginia in 2102.

feral ghouls (also known as mindless zombies, ghoul crazies, feral necrotic post-humans, zombies or simply ferals) are ghouls that have lost their ability to reason and have become aggressive. Much prejudice from ordinary humans against ghouls who retain their mental faculties is due to the widespread assumption that this feral state is the inevitable condition of every ghoul. 

Super Mutant

 Super mutants are creatures found in West Virginia in 2102.

 

These super mutants were created in the "Evolutionary Experimentation Program", the experiment assigned to Vault 87. The modified strain of FEV used to create these super mutants resulted in a new strain of super mutants which, in addition to becoming sterile, grew larger and stronger as they aged.

The first super mutants of this variety were created in 2078, becoming a permanent feature of the Capital Wasteland. Too dumb to overrun it, but too strong to die off.

Wendigo

 The Wendigo resembles a gaunt, emaciated humanoid with ashy gray skin, long bony arms, a pot belly and a skull-like face topped with scant strands long, stringy hair.

In Algonquin folklore, a Wendigo is a malevolent spirit that possesses people who perform the grave taboo of cannibalism, turning them into a monster with an insatiable hunger for human flesh. 

Rad-Wasp

 Giant bee-like creatures, as seen in the concept art. They carry a proportionate honeycomb in their backs that releases swarms of smaller bees when in peril. 

Mole People

 Humanoid creatures; can stand up still and has five fingers. They use robes and gas masks, seem to live in or close to mines.